I really, really enjoyed this game. I rented it from Game Fly and in a way regret that I didn’t actually purchase it. There are many aspects of it that appeal to a wide audience and the controls are so simple that you don’t actually have to pay all that much attention to it. An interesting thing to like about a game but a definite plus in a hand held, if you are using it to fill time.
Now I never really got into the Final Fantasy series other than watching my roommate play FF7 on the Super and FF10 on the PS2. I did know that they are solid games, and that 3, 7 and 10 seem to be the most well spoken of. Now the interesting part about FF3 is that it apparently didn’t ever have a North American release until this version for the DS came out. Now, in being an adult with a DS, I’m always looking for games that are a bit more interesting than well, Nintendogs or something having to do with the Disney Channel. So I decided to try out FF3. I am so glad that I did.
I was hearing a lot of conflicting comments from the “game snobs” about the fact that it is a remake. I think that it is really cool to see a game that most definitely has a solid core and story line, but with graphics that never could have been imagined for the 8-bit. From what I understand is that other than graphics and formating the overall game play is unchanged from 1990. Well that obviously isn’t going to make for a novel story line, of course it’s going to be old school, RPG format, I mean it defined RPG’s. Now knowing that you are definitely playing a classic, quit moaning and enjoy the game on it’s own merits. The other thing is that this is most definitely for the DS, not the 360 or even the PS2, nearly all graphics for the DS are cartoony for lack of a better example, whether this has to do with adapting for display capabilities, or just is the marketing plan it’s how it is. The characters are still way cute though.
The music in this is fantastic, I was especially fond of the last “worlds” background music. The graphics are great there is a lot of world and character definition, and there shots of the character intros and the enemies are absolutely beautiful. In general game play I like how the characters each have distinctive reactions, and that you can see your chosen weapons when you attack.
The game play was way longer than I expected and that was with out making use of the additional wireless quests. When I was first playing I was confused as to how to save and what exactly I was doing. That was solved by noticing that you can save in the traveling portions of the game although not when in worlds, and remembering that there didn’t used to be how to play intros in the beginning of games. After a little bit you get into the habit of selection how to attack and what to actually do with your characters. I recommend using a guide or FAQ walk through such as can be found on gamefaqs.com because there is a lot of convoluted parts of what to do in what order. The only part I found extremely frustrating is the very end. After defeating what is sold through out the game as the final boss there is a huge section that you can not save through involving a bunch of battles against guys with a ton of HP and then a final, final baddie who slays with out any sense that you are actually going to be able to ever win. In fact I sent it back unfinished thanks to that last one. Grrr.
Now as far as creativity goes, I look at it from the 1990 viewpoint. It was original it framed how RPG’s were going to be and set a totally rockin’ standard from my viewpoint. You can change up your jobs, get cool ensembles that help your stats, and really put time into this, also if you wanted to run through several different ways, it would still probably be amusing, I say probably because I didn’t test that theory, it being a rental and all.
Totally fun. I must of sunk, like 70+ game hours (not counting that it was like 4 times that with all my dying and redoing) into it and never got bored or frustrated. A+ on that part.
This is a great game, it holds the attention of adults yet the actual game play is really simple, now where to go and when is more complicated, but that’s besides the point. I love this game and am considering buying it even if it means I have to redo it all again.