Warhammer 40k and Warhammer Fantasy Battles are two popular miniature wargames from publisher and producer Games-Workshop. I have been playing Warhammer Fantasy Battles and Warhammer 40k for several years now, and I have collected multiple armies in both games. This has required alot of painting, and alot of gaming, but it is still a fun hobby. In both these games, and other miniature wargames, tactics and strategy are of supreme importance, although a little bit of good dice rolling helps too. The flank attack is one method of attack that is incredibly important in both versions of Warhammer, and in other miniature games. It is important that beginning wargamers know how to pull this tactic off, as it is very useful in many different situations. Most wargames, including the Warhammer series, gives bonus’s to units attacking and assaulting an enemy from the flank, thereby representing the usefulness of the attack, and how it is especially damaging to the defending soldiers.
The most basic scenario when flanking is useful in a miniature wargame goes like this: Two of your units or squads of troops are advancing down a road. In front of you is a bunker held by enemy troops, of which only the front of the road in front of you is fortified (not the sides-just a straight row of sandbags, fence posts, rocks, rubbish, etc). You could try to advance and fight your way directly through the bunker, but you will probably lose a lot of troops as the enemy is protected by heavy cover. So, just advancing and trying to force your way through the blocked road in front of you is not the best option-and, not the only option. If you could keep one group of troops in front of the enemy, trading fire with them as your troops stay back in cover, you could bring your second group off the road, around any buildings on the side, and to the side of the enemy’s bunker, where there is not cover they can shelter behind.
So, to pull this flanking maneuver off, send your second group around the road, and around to the side of the enemy’s bunker, staying in cover as they move to avoid getting hit with any shots. Your first squad should hang back; firing behind any cover they can find to prevent the enemy from moving. Finally, once it is your turn again, move your second squad to the enemy’s side, where there is no protection from the bunker, and open fire. If you can catch them just right, you should be able to at least pin them down, or even devastate them with your firepower. To do this best, you will coordinate it with an attack from your first squad of troops, to fully maximize your firepower and your (hopefully) superior numbers.
That, in essence, is the basic flank attack. Try it out, and you will see how you can use it in a variety of wargaming situations, even in many computer strategy games. The flank of an enemy unit is a weak spot, and unless protected, it offers a great place from which to launch an attack. Remember though, to protect your unit’s flanks as well, or you risk falling to the same maneuver and getting hit by this rather simple, but useful, tactic.