Often when I’m bored I dream about what life would be like if life were a video game. I thought it was about time I wrote some articles about it. I thought the best place to start would be with death.
A lot of parents complain about video game violence these days. With all the video game violence there are naturally a lot of deaths. If life were a video game then death would be a lot different though.
I’m a big fan of roleplaying games where the video game violence isn’t nearly as bad but the deaths in roleplaying games are certainly different than real death. Most deaths in roleplaying games consist of a person simply disappearing. There are never any dead bodies, which is probably a good thing. Otherwise all the roleplaying games would have dead wyverns, wizards and dragons laying everywhere. Sometimes in roleplaying games before disappearing you’ll also flash a red color to indicate you’re almost dead.
In roleplaying games deaths never occur from old age and you can’t be in perfect health and then all of a sudden get killed. Everybody in roleplaying games have “hit points.” Each person has a certain amount of points and when damage is done to you points are subtracted. This way you always know if you’re in good health or bad health. Did a car hit you? No problem, you can check your hit points and see if you’re close to dying. Are you eating wrong and could have a heart attack? Not unless your hit points are low.
The best death in a roleplaying game is when you kill a boss character. If life was a video game and you were the leader of the bad guys then when you run out of hit points you will transform into something else, and then do that about three more times. Then finally you transform into your true form, which is bigger and badder than all the other previous forms.
I think if all video game deaths were like roleplaying games then there would be less complaints about video game violence.
There are some other games other than roleplaying games that have an interesting twist on video game violence and death. In games like Mario Brothers none of their video game violence or deaths are gruesome, in fact they’re actually quite pedestrian. In Mario Brothers you are injured or possibly even killed just by touching any other living thing. Death by petting a turtles is not a very macho form of video game violence or death.
As I said earlier video game violence and video game deaths go hand in hand. Since there is more video game violence now there are more deaths and the video game violence and deaths are getting more realistic too.
One game that is often criticized for its’ video game violence is Grand Theft Auto. In one Grand Theft Auto game one of the video game deaths comes when the player skydives and splatters on the ground.
Another game that is a good example of video game violence is Resident Evil. In Resident Evil one of video game deaths comes when the player is chainsawed in throat.
Personally I wish for the days when video game deaths would consist of flashing a red color and disappearing like in most roleplaying games. I find it charming and even though I don’t think the video game violence is as bad as parents want to think there could definitely be less video game violence and more unrealistic deaths. The great thing about video games is that isn’t real life, it should be different from real life and video game violence and video game deaths should be different too.